Design of Interactive Products for Education

Postgraduate Course
Design of Interactive Products for Education

The Postgraduate Course in Design of Interactive Products for Education has a total of 60 ECTS and a duration of 2 semesters, which aims at the deepening of skills in design and prototyping for the educational area, serving professionals both in the field of education and design wishing to develop products or projects within their institution or even embrace new opportunities in the area of interactive products for education.
The course has a study plan that privileges an expansive and inclusive definition of an interactive product. Thus, from the app to the toy, from digital to tangible, all approaches can have a place here.

fluid public presentation at Mouraria Creative Hub

The course foresees the realization of a final project, evaluated through the CU of Interactive Product Design for Education. However, this final project process starts at the beginning of the course. It is then formulated, developed, and followed through the subsequent Curricular Units according to the themes and tools each will address. it is also important to mention that Fablab Benfica, as a prototyping space, will host and play an essential role throughout the course.

Recipients

  1. Graduates, masters or doctors of courses related to education sciences;
  2. Graduates, masters or doctors in courses related to design;
  3. Graduates, masters or doctors in the abovementioned areas.

Objectives

The postgraduate course in Design of Interactive Products for Education aims to prepare design and education professionals for seamless integration and coordination within multidisciplinary teams. Our program focuses on tasks related to the design, selection, and implementation of interactive products for education, covering a wide range of areas such as toys, open educational resources, interactive graphics, and prototyping in a Fablab environment. With a strong emphasis on technology, design, and open educational resources (OER), students will develop essential transversal skills, including:
  • Mobilizing, integrating, and developing knowledge and skills in the design, analysis, and evaluation of interactive products for education.
  • Defining strategies for effectively utilizing interactive technologies in educational contexts;
  • Selecting and applying design methodologies for interactive products in education;
  • Enhancing communication skills and project management capabilities.

Organization and Curricular Structure

The course has two main components:
a) a curricular training component (40 ECTS);
b) a project component supported by autonomous work, tutorial sessions, seminars and a teaching component oriented towards developing a project (20 ECTS).

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Course List - Organization and Curricular Structure
Course Professors Semester ECTS
Nuclear Option: Product Design, Interaction Design, Development and Learning in Education André Rocha, Tiago Almeida, Miguel Soeiro, Luís Frias Optional, choose 2 of 3* - 1S 15 - 2 courses, 7,5 each
Design Management Nuno Monge, Bernardo Gaeiras 1S 5
Physical and Digital Educational Environments Adriana Cardoso, Pedro Mosca, Luís Frias 1S 5
Digital Languages Lab André Rocha, André Sier 1S 5
Toys, Games, and Educational Resources Tiago Almeida, Miguel Mata Pereira 2S 5
Projects Seminar Tiago Almeida, Miguel Mata Pereira, alumni and other invitees 2S 5
Design of Interactive Products for Education André Rocha, Miguel Soeiro, Luís Frias, André Sier, Madalena Matoso 2S 20

Professors

Luís Frias
Luís Frias
Professor
Bernardo Gaeiras
Bernardo Gaeiras
Professor
Madalena Matoso
Madalena Matoso
Professor
André Sier
André Sier
Professor
Miguel Mata Pereira
Miguel Mata Pereira
Professor
Pedro Mosca
Pedro Mosca
Professor
Miguel Soeiro
Miguel Soeiro
Professor

Coordination Team

André Rocha
André Rocha
Professor
Adriana Cardoso
Adriana Cardoso
Professor
Tiago Almeida
Tiago Almeida
Professor
Nuno Monge
Nuno Monge
Professor